AN OFFICIAL SUMMONS FROM PRESIDENT SOAD NORRIS

Come for the competition.
Stay because Soad Norris knows where you live.

1813 is competitive, coordinated, and powered by several strong alliances working together. We fight hard, share the load, and understand that no single alliance should have to carry—or control—an entire server.

Soad Norris, a serious black pug in a cowboy hat and denim vest
A MESSAGE FROM THE PRESIDENT
“1813 doesn’t recruit players. It gives other servers the opportunity to surrender them voluntarily.”
MULTIPLE ALLIANCESOne united server
TOP-TIER COMPETITIONWithout one alliance running everything
ZERO GUARANTEESExcept someone will blame Mack

SEASON 3 AFTER-ACTION REPORT

We outperformed our weight class.

By raw strength, 1813 had the resources of a sixth- or seventh-place server. We finished fourth—and performed within striking distance of third.

TOTAL POWER154B7th of 8 warzones
GOLDUST FINISH#443,259,350 earned
EFFICIENCY281KGoldust per billion power
GAP TO THIRD3.2MNearly a podium finish

EXPECTATION VS. EXECUTION

Three places above our power rank

+3
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7thPower rank4thGoldust finish

1813 also ranked around sixth in player count and median power, while sitting near the bottom in kills and recent activity. A sixth- or seventh-place result would have matched the inputs. Fourth did not.

GOLDUST WON

1813 held the line above four rivals

Millions
1816
41.33M
+1.93M
1811
39.52M
+3.74M
1819
38.91M
+4.35M
1824
36.08M
+7.18M

Third-place line: 46.46M — only 3.2M ahead of 1813

THE VERDICT

We didn’t just place fourth. We earned it.

1813 turned roughly sixth- or seventh-place resources into a fourth-place finish through strategy, coordination, participation, and alliances executing when it mattered.

THE 1813 DIFFERENCE

Why transfer to 1813?

Because a strong server needs more than one powerful alliance. It needs alliances willing to coordinate, compete, and occasionally agree on something.

01

Strong Together

1813’s strength is distributed across multiple alliances. Server success comes from cooperation—not one group making every decision for everyone else.

02

Proven Competition

Our alliances show up for wars, seasonal objectives, server events, and faction battles. We want players who enjoy competing and contributing.

03

Find the Right Home

Not every player belongs in the same alliance. Tell us your power, schedule, personality, and goals, and we’ll help find the best fit within 1813.

04

Personality Required

We have strategists, fighters, comedians, spreadsheets, questionable ideas, and at least one pug with executive authority.

EXECUTIVE ORDER 1813

The Soad Norris Doctrine

A server should be strong enough to win, coordinated enough to work together, and entertaining enough that people actually want to log in. Strength matters. Participation matters. Personality is strongly encouraged.

Request Transfer Clearance

DISTRIBUTED FIREPOWER

Five strong alliances. One server.

TRANSFER INTAKE

Request clearance

Complete the official 1813 transfer form. Leadership will review the evidence and determine where your particular brand of chaos belongs.

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